"3D digital artist with a strong creative background in drawing, painting, and sculpture. Eager to grow within a studio environment with a unique and dedicated perspective to modeling and design. In the Virtual Reality Innovation Academy (Jan 2020 - Nov 2020), demonstrated initiative through self-directed learning of over eight software systems to expand skill set, emphasizing virtual and augmented reality development. Implemented AR/VR deployment techniques through an assortment of hardware, such as Android mobile devices, Oculus, HTC Vive, Magic Leap, Pop-3 displays, and a holographic theater. Proven ability to create a consistent level of quality and detail across multiple artistic disciplines, as exhibited in portfolio."