This project is inspired by the iconic "pale man's feast" scene in Pan's Labyrinth. I used both stills from the film and the original concept art by Sergio Sandoval as reference, but had a lot of fun putting my own spin on it. Created for term 3 of Vertex School's Game Art Program.
I sculpted and baked down several assets, including the hearth, table, and throne. Fruit bowls and other containers were created and filled using Blender's rigid body physics. Credits to Megascans for their food assets and decals. Bones and dinnerware assets purchased from UE marketplace.
Many thanks to Ben Merrick for his guidance on this project!
Find Ben's work here: https://www.artstation.com/benmerrick3d